The general critic consensus on Run All Night is that it is a serviceable Liam Neeson action vehicle that is moderately diverting and rather entertaining. To some extent this movie is just that, with one exception: Run All Night is that rare action movie that has interesting, multi-dimensional characters that you actually care about. All that I was expecting was to be entertained by the action. Instead I found myself concerned during these scenes because I cared about what happened to the characters. This film is somewhat reminiscent of Taken, but Neeson doesn't just play the old gritty action hero, but rather a character with a layered dark side and a less-than-savory past. The film's backstory changes from feeling like a mere distraction from the action, to the meat of the narrative. The depth of the characters and story construct a narration that gives the viewer a sense of its existence long before the opening credits even roll. While there is the occasional action movie cliché, and once in a while a character development would feel unnecessary and shoehorned into the plot, Run All Night crosses the boundary from being an entertaining movie to a good one. There are multiple scenarios for the action to take place, and the fight sequences are executed in a gritty fashion that bring a sense of realism that many watered down films avoid in trying to stay away from the R rating. Run All Night has its flaws, and feels a few minutes too long towards the end, but demonstrates its ability to entertain through its premise, good action, and strong multi-layered characters.
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